#pragma once
#ifndef ParticleADHESIVE_H
#define ParticleADHESIVE_H

#include "ParticleBase.h"
#include "PropertyAdhesions.h"

namespace ParticleEngine
{
	class ParticleAdhesive : public ParticleBase
	{
	public:
		ParticleAdhesive(ParticleContext& NewContext);
		~ParticleAdhesive(void);

		virtual ColorRGBA<unsigned char> GetColor();

		static const DescriptorParticle Descriptor;
	};	
}

#endif